

Model viewer is a really useful tool to view your created skins on the IOS model. Template: Visit a team’s Wikipedia page to get a high quality team crest like this 32 Use VTFEdit 51 to convert your textures to VTF. psd files (GIMP might have issues with it). To edit the textures use Photoshop or any other software that can properly handle. ShirtFrontNumber // Usually only for national teams VerticalOffset 0 // -: Move name down | +: Move name up HorizontalOffset 0 // -: Move name left | +: Move name right HasCollar 1 // 0: Collar off | 1: Collar on IsReal 0 // 0: Real team | 1: Made up teamįifaCountr圜ode "ENG" // Home country of the club Primar圜olor "88 191 217 255" // Red Green Blue Alpha Tags "ISC 17, cup" // Separate tags by commas shirt_back_number_atlas.txt : Custom font bitmap for shirt back numberįolder: iosoccer\materials\models\player\custom\teamkits\superstars_away1718_nicelad KitData.shirt_back_number_atlas.tga : Custom font bitmap for shirt back number.shirt_back_name_atlas.txt : Custom font bitmap for shirt back name.shirt_back_name_atlas.tga : Custom font bitmap for shirt back name.shirt_and_shorts_front_number_atlas.txt : Custom font atlas for shirt and shorts front number.shirt_and_shorts_front_number_atlas.tga : Custom font bitmap for shirt and shorts front number.

iosoccer\materials\models\player\custom\teamkits\: Path to team kit.Using wrong formats can result in much bigger file sizes taking longer to download for players. Please closely follow the guidelines for texture formats and dimensions listed in this guide. Official files are exempt from this rule because they are updated directly through Steam. If you update the asset without using a different folder name (even if it’s just for fixing a typo), the players who have the old version of your asset will never get the new version. The game only checks by file name if an asset file already exists on the player’s PC. Once you’ve published an asset you MUST use a different folder name for updates for that asset (e.g. If you expose your listen server to the internet for other players to join you should change the value back to 0 when you’re done testing. To enable custom assets on your server or to test them locally open iosoccer\cfg\autoexec.cfg and change sv_custom_assets 0 to sv_custom_assets 1. If you want to use custom assets on your dedicated server you need a fastdl 29 setup on a webserver, because sending the files to players directly through the game server is extremely slow. 6.3 Getting your skins from Photoshop to Model Viewer.
